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Events

Krowaz's Dominion

An always-open labyrinth full of traps, entered from Ronark Land: open its coloured gates with keys and defeat Cuff Binder, Giga Hammer and Krowaz to gather the materials of the Krowaz armour.

  • event
  • krowaz
  • party
  • armour
  • ronark land
Map
Krowaz's Dominion
Entry
Ronark Land, [White Shadow] Rider
Level
70+
Open
Always
Death
No EXP loss
The map of Krowaz's Dominion and its gates
The map of Krowaz's Dominion and its gates

Entry

The [White Shadow] Rider at your nation's base in Ronark Land takes you to Krowaz's Dominion.

  • Only level 70 and above can enter.
  • A party leader takes his whole party with him; a player without a party, or who is not its leader, enters alone.
  • The zone is always open; to go back, [White Shadow] Garsha or Garcia inside takes you to Ronark Land.
  • Players of the other nation can be fought in the zone.
  • When the nation war opens everyone in the zone is sent out; while the Castle Siege War is on Ronark Land is closed, so it cannot be entered.

Traps

  • Poison gas: every step you take inside a gas cloud costs 1,500 HP; each overlapping cloud hits again.
  • Rolling Stone: the boulder rolling down its path takes all the HP of whoever it touches; at the end of its path it vanishes and rolls again a while later.
  • Saw Blade: every touch of the blade costs 370 HP.
  • A player killed by a Rolling Stone or a Saw Blade loses 100 national points (NP).
  • Dying in Krowaz's Dominion costs no EXP.

Gates and keys

The labyrinth's paths are shut by coloured gates. A player who brings its key to a closed gate opens it, and the key is taken from his bag.

  • [The Gate of Blue Key] wants a Blue Key, [The Gate of Red Key] a Red Key, [The Gate of Black Key] a Black Key.
  • [The Gate of Benshar] and [The Gate of Prepared One] want all three keys at once and take all three.
  • An opened gate soon closes on its own (on most gates after a few seconds up to 50 seconds); the party must pass at once. No key is spent on an open gate.
  • Blue Key and Red Key: dropped by the Knight of Betrayal (5% Blue, 3% Red) and the Old Chest (10% Blue, 5% Red).
  • Black Key: dropped by the Minotaur and Lillime at 2%.

Bosses and materials

  • Cuff Binder: always drops Cuff Binder's Hide, and Scarlet's Moss at 50%. It can also drop a Blessed Stone (15%), Krowaz armour (+1) (3%), a weapon (3%) and at 25% one item such as a Nightmare Crystal, a Tempered Ancient Metal Plate or a Holy Knight recipe.
  • Giga Hammer: always drops Giga Hammer's Fragment.
  • Krowaz: always drops Krowaz's Fantastic Cube, and Scarlet's Moss at 50%. It can also drop a Blessed Stone (15%) and at 44% one item such as a Nightmare Crystal, a Tempered Ancient Metal Plate or a Holy Knight recipe.

Fantastic Frame

The armour's moulds, the Fantastic Helmet-shaped, Armor-shaped, Gaiter-shaped, Gauntlets-shaped and Boots-shaped Frame, are sold by every [Sundries] NPC for 1,000,000 Gold.

Making the Krowaz armour

[Disciple of Hepa] Shozin in Moradon turns the materials and the piece's frame into Krowaz armour (+1); there are sets for Warrior, Rogue, Mage, Priest and Kurian.

  • Upper armour: 4 Krowaz's Fantastic Cube, 8 Giga Hammer's Fragment, 8 Cuff Binder's Hide, 4 Scarlet's Moss, 1 Fantastic Armor-shaped Frame.
  • Lower armour: 3 Cube, 7 Fragment, 7 Hide, 4 Moss, 1 Fantastic Gaiter-shaped Frame.
  • Helmet: 3 Cube, 7 Fragment, 7 Hide, 3 Moss, 1 Fantastic Helmet-shaped Frame.
  • Gauntlets: 2 Cube, 6 Fragment, 6 Hide, 3 Moss, 1 Fantastic Gauntlets-shaped Frame.
  • Boots: 2 Cube, 6 Fragment, 6 Hide, 2 Moss, 1 Fantastic Boots-shaped Frame.