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Events

Forgotten Temple

A temple that opens four times a day: after 5 minutes of entry, clear the waves of monsters around the crystal within 30 minutes; the Bless of Temple creatures make you stronger, and the damage you deal earns a Blue, Green or Red Treasure Chest and temple coins.

  • event
  • forgotten temple
  • pve
  • damage
Time
03:00, 09:00, 19:00, 22:00
Entry
5 minutes
Length
30 minutes
Level
46-59 / 60-83
Players
Up to 80
Level
46 – 59

Today's starts

Rewards

How to enter

The Forgotten Temple opens on its own every day, at separate times for two level groups: levels 46-59 at 09:00 and 19:00, levels 60-83 at 03:00 and 22:00. A notice goes out 5 and 1 minutes before. [Priest] Iris in Moradon takes you in, for 5 minutes after the opening.

  • Entry for levels 60-83 costs 100,000 Noah; exactly 100,000 is enough.
  • Entry for levels 46-59 is free, but players who made the 2nd job change or whose stat total is above 476 cannot enter.
  • Only the levels of the group opening at that hour may enter; entry closes when the monsters start to come.
  • At most 80 players can be inside at once.

Waves and the Bless of Temple

Once entry closes you have 30 minutes: every creature that comes around the crystal in the middle of the temple must be killed in that time, or the event is lost and the temple is emptied.

  • The monsters come in waves; each new group is stronger than the one before, with mini-bosses in between. The last wave comes about 25 minutes after the opening.
  • At set minutes the Bless of Temple creatures appear; the moment they do, every player in the temple receives the blessing:
  • Minute 5, Forgotten Princess: all stats +10.
  • Minute 10, Corrupted Priest: HP and MP fully restored.
  • Minute 15, Demon Sword Sultan: defence +100.
  • Minute 20, Scorpion King: HP and MP fully restored.
  • Minute 25, Shaitan: attack +10%.
  • The stat, defence and attack blessings last until the temple closes. The Bless of Temple creatures must be killed too.
  • When the last wave and every creature are dead the temple is won, the rewards are handed out, and 30 seconds later everyone goes to his nation's town.

Contribution and rewards

The reward follows the damage you deal to the temple's monsters. A party's members add up to the party's total; a player without a party counts on his own.

  • A player or party with less than 50,000 damage in all gets no reward.
  • Players and parties are ranked by damage; those who dealt the top half of the total damage get the upper chest, the rest the one below. Equal damage gets an equal reward.
  • 60-83: top half Blue Treasure Chest + 1 Forgotten Temple Coin, the rest Green Treasure Chest + 1 Forgotten Temple Coin.
  • 46-59: top half Green Treasure Chest + 1 Low-level Forgotten Temple Coin, the rest Red Treasure Chest + 1 Low-level Forgotten Temple Coin.
  • The rewards are multiplied by the number of players in the temple when entry closed: 1-16 players x0.5, 17-32 x1, 33-56 x1.5, 57-80 x2. The result is rounded up and is at least 1, so 1-32 players get 1 chest + 1 coin, 33-80 players 2 chests + 2 coins.
  • Example: a 60-83 temple of 40 players deals 2,000,000 damage in all. A party with 800,000 and a player with 450,000 are in the top half (800,000 was dealt above that player, under 1,000,000); each of them gets 2 Blue Treasure Chests + 2 Forgotten Temple Coins. Those after them with at least 50,000 get 2 Green Treasure Chests + 2 Forgotten Temple Coins; those under 50,000 get nothing.

Coin exchange at Moira

Moira in Moradon turns temple coins into chests ("Forgotten Temple Coin Exchange"). With no free bag slot there is no exchange.

  • 2 Low-level Forgotten Temple Coins: 1 Red Treasure Chest.
  • 3 Low-level Forgotten Temple Coins: 1 Green Treasure Chest.
  • 2 Forgotten Temple Coins: 1 Green Treasure Chest.
  • 3 Forgotten Temple Coins: 1 Blue Treasure Chest.

Death and leaving

  • A player who dies or leaves the temple after entry closed loses every Bless of Temple blessing and gets no reward from that temple.
  • Even when his party is paid, a member who died or left gets nothing, and his damage does not count toward the party's total.