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Events

Full Moon Rift (Dungeon Defence)

A party dungeon: go into a private room with your party and hold its towers and priests against wave after wave of monsters.

  • full moon rift
  • dungeon defence
  • party
  • dungeon
Entry
Full Moon Rift Voucher (1 each)
Party
2-8 players, all in Moradon
First wave
After 60 seconds
Reward
Full Moon Rift Jewel

Rewards

Signing up

  • Form the party from the Full Moon Rift listings on the party board; everyone invited needs a Full Moon Rift Voucher.
  • The whole party must be in Moradon and alive. The leader signs the party up; everyone goes into a private room and spends one voucher.

Difficulty

  • The party size picks it: 2-3 players easy (stages 1-5), 4-7 normal (stages 6-17), 8 hard (stages 18-35).
  • The room starts with towers and priests. The first wave comes after 60 seconds; each next one 10-30 seconds after the last is dead.
  • 30 seconds after the last stage the room closes and you are back in Moradon. Dying in the room also sends you there.

Rewards

  • Full Moon Rift monsters drop Full Moon Rift Jewels and Monster Coins.
  • Monster Coins are taken back when you leave the room; the Jewels are what you keep.